Kaiju Cooking
Cook up some tasty treats for your kaiju babies in Kaiju Cooking!
Made in under 72 hours for Ludum Dare 42!
Gameplay
4 Players compete head-to-head to pummel the city for resources to feed their babies! Collect resources from the landscape or your opponents!
Team
Jeffalot - Programming
Moawling - Art Assets
Ninja_Ropes - Music/Sounds
FuShark- Character Design
Incomplete Features
There were several planned features that didn't make it into this version of the game, the plan is to polish up the game a bit and re-release with some more updates and additional TLC!
- Attacking Not Fully Implemented
- Method for Cooking Resources at the Power Plant
- Additional Sounds and Music
- Title Card
- Character Select Screen
- Recipe Implementation
- Win Conditions
Controls
Gamepads Also Supported!
Player 1
Movement ↑ ↓ ← → Attack | Ctrl
Player 2
Movement WASD | Attack E
Player 3
Movement TFGH | Attack Y
Player 4
Movement IJKL | Attack O
Status | Prototype |
Platforms | HTML5 |
Rating | Rated 2.5 out of 5 stars (4 total ratings) |
Author | Jeffalot |
Made with | Unity |
Tags | Cute, Ludum Dare 42, Monsters, Pixel Art, Unity |
Average session | A few minutes |
Inputs | Keyboard, Xbox controller, Gamepad (any) |
Multiplayer | Local multiplayer |
Player count | 4 |
Links | Ludum Dare |
Comments
Log in with itch.io to leave a comment.
What the fuck is this mess even supposed to be? The concepts alright, even if stupid and childish, but the game-sense and controls suck harder then your mom after getting a tootsie roll from the store. Just like that city, I don't think the game's worth any salvaging.